A common requirement for software vendors is the inclusion of a system for generating and verifying passwords, which can be bundled with distributed desktop software, or for granting access to online services. App Software's .NET Licence Engine SDK provides a robust, lightweight and tested means of solving this problem.
Unfortunately, this is not possible. Apple’s App Store, Google Play, and Amazon Appstore each sell their apps separately and do not coordinate sales with the competing companies. Unfortunately, it is not possible to download a previously purchased app, including Minecraft: Pocket Edition, to a device that uses a different online marketplace. How to Transferring to a new device We’re often asked if players can download Minecraft: Pocket Edition for free after purchasing it on a device using a different app store. For example, if you made your initial purchase on an Android device and then want to play Minecraft on an iOS device, you will need to purchase it again through your iOS app store.
The .NET Licence Engine SDK implements a 'Partial Number Verification System', which along with other features, provides a defence against key generators which may be built to attempt to crack your licence key system.
Credit to Brandon Staggs who wrote this article on implementing a partial number verification system in Delphi, from which this C# port borrows: http://www.brandonstaggs.com/2007/07/26/implementing-a-partial-serial-number-verification-system-in-delphi/
No 'Phone Home' to verify licence keys is required.Ability to revoke licence keys if keys found to have been distributed without authorisation.Compiled key verification code cannot be fully reproduced to allow the creation of a key generator (keygen).Keys can be bound to a particular product version if required.
Light weight and fast code execution, tested up to 1,000,000 key generation and verification cycles in 10.2 seconds.Simple to use SDK and sample projects included.30 day free trial available.
(Extended documentation below)
A sample project is included at: [project root]RedistributableSamplesSample1.sln
To generate a licence key we essentially need two things:
A set of arbitrary 'key' bytes that are unique to the application that we want to protect. You are responsible for choosing a random set of bytes to use as your 'keys'A seed that is unique to the context in which a key is being generated, e.g. 1 licence key for 1 user, or 1 licence key for 1 user application id combination.Together, the seed and the byte keys will control the key that is output. What is unique to this system, is that when validating the licence key, you only test a subset of the total byte keys used to generate the full key. This means that you don't have to distribute all the keys used to create the licence key, and therefore it is harder to create a keygen to crack the keys you generate. A cracker does not have all the information to reverse engineer your key verification system.
With this system, you are able to vary the keys tested on new builds for published versions of your software, and you have the option of generating new byte key sets for new versions.
You can vary the number of byte keys used to make longer, stronger keys. Your validation code will need to know how many keys were used in the generation of a key.
Remember that no distributed software can be protected 100% against crackers. Whatever the technique used to generate a licence key system, all distributed software has the potential to be decompiled and modified to that licence key verification is skipped entirely. Depending on the context in which you distribute your software, you may need to employ obfuscation and other security techniques to make this less likely. Our system provides a simple programming interface, that helps to create a user friendly, cracker resistant means of implementing licence key functionality in your application.
App Software Ltd and our partners accept no liability for any loss or damage to physical property or intellectual property arising as a result of using our products.
Users of our software, licensed or otherwise are expected to undertake their own thorough testing and assessment for suitability of our products before integrating with their solutions.
.NET Licence Engine is an SDK that provides a simple and flexible Partial Key Verification implementation.
Simply put, .NET Licence Engine provides a mechanism for creating and verifying licence keys in .NET applications, without requiring the client application to contact the licence server for verification of keys.
The system is cracker resistant, as it does not require the client to verify the entire key, only a portion. It is impossible for an attacker to build a key generator from decompiling your executable code alone.
A sample project is included at: [project root]RedistributableSamplesSample1.sln
This wiki contains full documentation for use of .NET Licence Engine, however the interface is small, so you may want to jump straight to a simple client server example using the SDK.
To use .NET Licence Engine in your projects, you will need a means of generating user keys, and a means of allowing a user to input their key for verification.
This might include:
A server component (e.g. a section on your website where a user purchases software, that generates a licence key for a user).
A client component (e.g. a section on your distributable application that allows a user to enter a key before the application will activate for use).
The server component here is required for generating licence keys. This area of the application will require references to:
AppSoftware.LicenceEngine.KeyGenerator.dll
AppSoftware.LicenceEngine.Common.dll
Referencing these dlls will enable your server component to use insatnces of PkvLicenceKeyGenerator to generate licence keys.
The key method on this class has the signature:
It is this method that you will use to generate your licence keys.
The seed argument is what links a generated key to a given user or other entity. If you were simply to use a user id, the same key would always be generated for that user (providing the same values are provided for the argument keyByteSets). A low integer seed value will produce a licence key string with leading zeros, so you may want to add a constant to the seed for generation and verification of keys if this is not desirable.
The keyByteSets
argument to this method is an array of KeyByteSet objects for which you randomly pick byte values that create they key by which your licence keys are generated. These byte values need not change, until such a time that you want to cause old keys not to validate for subsequent releases of your software (e.g. a new major version release). If you require the ability to be able to create keys for old product versions, you may want to store these byte values in a database and implement logic for generating an appropriate key based on product version. Note that the longer the KeyByteSet array, the stronger the key, and the longer the licence key string generated.
The client component here is required for validating licence keys. This area of the application will require references to:
AppSoftware.LicenceEngine.KeyVerification.dll
AppSoftware.LicenceEngine.Common.dll
Note that it is important that you do not include AppSoftware.LicenceEngine.KeyGenerator.dll with your distributables, or the full bytes used for keyByteSets in key generation. Inclusion of either may make it easier for an attacker to create a keygen for your licence key generation system.
Referencing these dlls will enable your server component to use insatnces of PkvKeyCheck
to validate licence keys.
The key method on this class has the signature:
The key
argument is the key as provided by the user. Handling of special characters and letter casing will be handled by this method.
The keyByteSetsToCheck
argument is the key bytes you have selected to verify. Pass copies of 1 or more (but not all) of the KeyByteSet instances as provided to MakeKey. The ability to verify a key string using only part of the full key is a core feature of the .NET Licence Engine, and means that they full key does not have to be distributed publicly.
The totalKeyByteSets
should be the same as the length of the full KeyByteSet array used when creating keys.
The blackListedSeeds
allows you to pass an array of blacklisted seeds should you wish for example to bar any users for using a keys in their possession for future releases of your application.
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Serial keys for software programs, more accurately called product keys or installation keys, are needed before you can install almost any popular software program.
Serial keys or key codes are often required during the first part of a program's installation or sometimes after using a program for a certain period of time.
So what do you do when you can't find that special installation code but you need to install the program again?
Without a doubt, a key finder program - a special kind of software tool - is the best way to go if you're lost a serial key for one of your software programs, so long as it's still installed or recently was.
Product key finder programs are software tools that automatically search your computer for the serial keys stored in the Windows Registry or elsewhere on your computer.
For example, when you installed your operating system and other software, the product keys used during their installations were stored, probably encrypted, inside a specific registry key.
See our article on free product key finder software programs for a ranked and reviewed collection of these very handy tools, all of which are free to download, install, and use.
Now, you could manually look in the registry for the serials and install keys yourself, but they can be very hard to find. Not only that, the stored keys are usually encrypted, making what you dig up there completely useless anyway.
Most product key finder programs were originally designed to find the serial numbers and key codes for operating systems like Windows 10, 8, 7, Vista, etc., but many of them find serials and keys for many other programs, too, like office suites, video games, and more.
Even if you think, or know, the program you've lost the key for isn't installed on your computer anymore, you should still try one of the higher rated product key finder tools in our list.
Sometimes,a program will leave the registry keys that contain that program's serial key in the registry even after it's uninstalled, which is why this is worth a try. This isn't usually the case when the program was removed with a dedicated software uninstaller, but it's still worth a try.
If that doesn't work, you're left with digging around for the box the software came in, the email that accompanied the download, etc.
Unfortunately, at this point, your only legal option is to buy a new copy of the program.
In your search for help with lost serial keys, you've probably come across software cracking tools, keygen programs or maybe even lists of free key codes, there for the taking.
It's very important to realize that none of those resources are legal ways of obtaining installation keys or any other unique code designed to protect programs from being pirated.
The only legal way of installing software is by using a valid installation code obtained through a legal purchase of the software program.